Crystal terrarium rendering using a collection of assets all modeled, sculpted, and textured by me. I had a handful of assets that never quite found a home and needed a project to learn rendering features in Blender. All assets sculpted in ZBrush, retopo-ed in Blender or Modo, painted in Substance Painter, material design in Substance Designer, rendered in Blender. Song is Far Promise by Yasunori Mitsuda, from Radical Dreamers.